Hello, I started new job with lots of forestpack greenery, all FP had vrayproxies as the base objects and some of them, I used from older (CPU) scenes. I had an animated camera in the scene, just for stills, each frame one still image. Third frame at 99,99% almost finished and got stuck, only solution was to kill the 3dsmax process. After day lost I found the issue, one tree was and old VP object (worked well in past on CPU). I exported the proxy back to mesh and all rendered well. I created new proxy from this mesh and all was OK. Had this issue before with a car. Lost time… Is there any workaround how check or reimport the proxies from old scenes as a batch? Something like vrscene converter? Is this known issue? Some secret button?
thanks, cheers,
F
Hi it sounds more like a with a specific scene/proxy/setup than common issue. If you can create a scene with such a proxy and issue please send it for a test.
Are you changing 3ds max versions as well as V-ray versions and what versions are you using?