serious problem
Hello friends,
it’s a serious problem.. I can’t get rid of this weired and strange error.
I am working right now on a really important project, and this thing needs to get rendered.
what I did and didn’t fix that error:
- I merged all objects into a new scene file
- I changed from Vray to scanline render and back to Vray
- I three times checked the RAM
- I optimized all geometry, all is clean and perfect
- I checked all every single path to every single texture map
- same thing with all proxies
- same thing with all xrefs
- I unplugged all plugins
- .gup files were changed
and now… I have no more ideas…
If I render on my local machine, it works perfect, without any problem.
If I send it to the whole farm or only one machine on the farm, I get the unexpected error.
It doesn’t make any sense…
I tried to do so, with max2008 64bit and max200964bit - both failed.
I need to stay in max2008 because I am using some plugins I don’t want to install on max2009 or 2010, but I thought just to check it.
Additional to that, I really want to say that I was already running several tests.
That means, once I deleted all, and just put a Teapot inside and the error was gone.
So I thought, it must have anything to do with any specific geometry. So I deleted, piece by piece and was running a chekclist and tested around 30-40 options to find out what could cause that issue.
After several tests, I could see, that if I delete my proxie trees, the error was gone.
So I was convinced.. ok, now I found the source of that. So I double checked again the mesh from my trees, before converting into proxies.
Trees alone rendered fine. So I merged the new trees into my master scene file, and tried again…
but still the same error on the farm, so I thought still the trees, something must be wrong with that part. So I deleted the trees again and the same scene file, that worked on the farm when I deleted the trees 10 minutes before, came up again with the error. But now, even if I deleted the trees… what the heck ?
after more tests, it didn’t matter anymore what I was deleting, or what I kept.. the error appeared constantly.
so what is it ?
and of course this is what I have to mention… this error started suddenly.. before that error I was rendering from the same scene file many many frames.
So I tried to load a previous version where I knew it worked, before this error happened, but then even when I loaded those previous scene files, the error came up.
holy holy… so what else to say to this strange thing… I have put a lot of work into that animation, and I am not capable of to render now with Vray…
any little suggestion is more than welcome,
thank you,
bernhard
ps: what actually happens, if you remove all .gup files from your max folder ?