Currently running into crash after crash when trying to render an animated slice modifier. Using brute force primary GI with no secondary. Is this a known issue and if so any known solutions?
Thanks,
Chad
Currently running into crash after crash when trying to render an animated slice modifier. Using brute force primary GI with no secondary. Is this a known issue and if so any known solutions?
Thanks,
Chad
Subdivide the object you’re slicing quite fine and check the ‘work on triangles’ box or whatever it is.
Thanks
I’ll give it a go!
You are…
A champion!