I am trying to animate the Z-Depth so that it can be taken into After Effects and used with Frischluft Lenscare to create Dof.
Having turned on the VRay Z-Depth render element and set the Z-depth min and max in the Render elements tab it gives me control over the depth but I can’t animate it. What is the best way to go about this ?
What if I want to focus on something 5 metres away (for arguments sake) then pull back to focus on an item 2 metres away. Would I not have to animate the z-depth to achieve this effect ?
no, the animation is done in after effects completely. Once AE has the depth information, it can do the focusing/animated effects. I’ve used Lenscare myself and it’s awesome. Just load the zdepth into a layer underneath your image, and point lenscare to it (other options include alphas etc). You are overcomplicating things AE can do this with just the image and the zdepth pass.
Within lenscare you can animate the focus object, the depth of field and a myriad of other things.
well for post work, i think the best zdepth you can have is one where there is no clamped whites and black. The post software can ‘manipulate’ the zdepth to achieve what you need from it. But if you have clamped whites and blacks, then it doesn’t know what to do with those areas
yes that tonal variation is better and will produce better results, the problem comes in when you have AE interpolate the mid-gray values because you don’t have enough of them.
You could turn down the max depth a bit in this pass seeing as it extends well beyond the last box.
Not sure about the line, I would paint it out myself in PS.