Hi all,
i have a question for max:
i have 9 Objects wich are moving with constant-speed in z/x directions one after another.
like a doze-puzzle. so object - after object.
now is there a way in max to give the animation of 9 objects 1 curve for position? so that i could control the speed of the whole animation over a bezier curve?
i would love to handle it in max, not in post.
i try’d over animation-layer, but he wan’t give a control curve for it.
hi thanks for your tips!
but i’am looking for a way to have one speed curve for the whole animation.
Like the motion mixer, where the whole animation is one closed group. and you can control the time range over a bezier curve.
i think its way easyer to do it in post. but would be great to have it in max.
do them all with a basic linear motion over a common distance (so all at same speed) - then apply an ease curve in track view and instance the ease curve to all of them - not sure if that does what you need but could be worth a look
do them all with a basic linear motion over a common distance (so all at same speed) - then apply an ease curve in track view and instance the ease curve to all of them - not sure if that does what you need but could be worth a look
but then would i copy the same movement to all objects or? do i missunderstand?