Animation mode passes with different settings

Here’s my question regarding animation mode. I had my gamma set to 2.2 and clamped the output on my prepass. Now, for the final pass I don’t want that and have gamma set to 1 and no clamping. Will this affect the final render? Does the GI prepass bake in the color mapping settings?

Thanks

it does not.

Thanks for the quick feedback Morbid Angel. Now, here’s hoping I don’t get GI flicker!

as far as I know, all pre render computations such as gi prepass and so on happen in an unclapmed space, so there should be no effect on the final render.