so the tut for “Rendering an animation with moving objects” works well but I was wondering if there’s a way to get the g-buffer info to combine back into a rpf file. do we have to just render seperate g-buffer channels?
Link
so the tut for “Rendering an animation with moving objects” works well but I was wondering if there’s a way to get the g-buffer info to combine back into a rpf file. do we have to just render seperate g-buffer channels?
Link
Probably another pass just for the g-buffers would be the easiest way to do it. Otherwise, even if you do render the background and foreground to rpfs, I’m not sure how you can combine the g-buffers.
Best regards,
Vlado
ok, thanks Vlado