For a residential spec, tell them you can do it for 15k which will include X still images. Produce the X still images first and have them sign off on those in writing before producing the animation so you are:
A.) not consuming more computational resources than needed to render out the animation
B.) should they make changes once the animation is produced from the still images they signed off on, you have ample jurisdiction to charge for any change order(s) incurred
is anyone taking into account that if quality of this sample is satisfactory for the client then after modelling all that producing imo better looking output takes a day or two of work and 400-500$ worth of software (D5)?
using vray for this seems like quite an overkill.
edit: also any rtx card but that should be easy I guess.
I wouldn’t trust it for anything more than house like that. D5 although very promising still feels more like a toy than a tool.
consider lumion or twinmotion for something “monster”.
Good to know. I just installed it anyway, so will see what it can do.
It’s based on Unreal, which coincidentally is what the project currently is using
for testing, so it may be useful. If I can avoid having to put the animation through Vray I will
If it works, then I can come back to this post to offer findings which might help with determining
costs that don’t make clients run away
Everything seems to be going towards Lumion. I was hoping Vantage would be a Lumion killer, but maybe not, at least not yet. I have downloaded it a few times, but who has time to learn new software… but I might not have a choice.