animation,
that’s all.
Best regards.
animation,
that’s all.
Best regards.
coming up next week ![]()
next week?
another service pack?
A script, I believe…
-Alan
Is this script ready? Where I can find it to download?
thx
I was wondering the same thing,
any idea on then you would finish that wonderfully script :o) ?
Thanks a lot
Stan
3LP Team
Vlado posted a very useful script ages ago.
Do you mean about this thread ?
http://www.chaosgroup.com/forums/vbulletin/showthread.php?47565-vrayGetRTBitmap()&highlight=rollout+test+RT+Animation
Well yes, I use it, but some people where speaking about a new script that would use some of the new options of sp2. Like stopping the render when the amount of noise is achieved, frame range, etc. If i’m not wrong.
Thanks
Stan
3LP Team
Here is the new script. Place in the \scripts\startup folder. Then you will get a new macroscript in the “VRay” category called “Render an animation preview with V-Ray RT”. You can drag the script to any toolbar or menu.
When you start the script, you will get a dialog with some options (start/end frame, output file name, render time limit, noise threshold). After you set them, press the “Start Preview Render” button to write the animation sequence. If the ActiveShade renderer is not started, the script will start it automatically (but it will not close it automatically at the end).
A few notes:
*) The script window is modal - which means that it will block the 3ds Max interface, until the rendering is complete or you press the Cancel button;
*) V-Ray RT must be selected as the current ActiveShade renderer;
*) The script needs V-Ray RT SP2; it will not work with older versions (it uses a MaxScript callback that we added when the frame is complete);
*) The script is not very well tested and there may be issues - please let us know if you find any!
Best regards,
Vlado
yea.. this is nice.. now release the gpu version and let the fun begin… can you say finish product in AN hour or two ![]()
davis
Sweet.
I didn’t know this was in the works.
Too much fun! My only (tiny little) issue so far is that the numbers on the Time Slider disappear sometimes and then come back…
-Alan
This script sound wonderful.
The only thing I find sad is that when you lunch a sequence with the script, it has to close the current RT window and start the process of loading VrayRT all over again.
I’m currently in a very heavy scene and it takes about 7-8 minutes to launch RT.
I have 9 camera moves to do, and I would love to have to load only 1 time RT to render sequences.
Is there a way to bye pass that ?
Anyway, Thanks a lot for you script Vlado, this will help a lot for fast preview in the future!
Stan
3LP Team
Yes, it should be quite easy actually…
Best regards,
Vlado
Would be great if you had time to adapt the script.
Scripting is not my best part ;o)
Thanks
Stan
3LP Team
Yep, here it is. This version will check if ActiveShade is already started and in that case will not start it again.
Best regards,
Vlado
vrayrtutils.zip (2.5 KB)
yeah !
that’s great news!
thanks a lot
Stan
3LP Team
thank you Vlado
Thanks Vlado for this excellent tool ! Simple and ultra efficient…
My 2 cents:
As it didn’t worked with my RT 1.9 i’ve made some little modifications in order to make it work with the 2.0 beta package.
Was mainly the AAthreshold parameter wich have been renamed to AA_threshold. Both are now supported.
As i’m working right now on time estimation functions, i added some useful infos like : last frame time, total progress time, and remaining time estimation (and current frame n°).
+ Now the script shows a popup if Activeshade is not RT instead of doing nothing.
+ added the max path per pixel value
+ added Show stats and Show AA mask in the script. Careful, using them restarts the current frame.
Last thing : added a “>” button wich is a “browse” button for best comfort
If anyone have some ideas to improve the remaining time estimation…![]()
Here’s the file :
Vray Rocks !
btw, i’ve seen that actionMan.executeAction 0 “40701” runs theactiveshade viewport.
Anyone knows the command to close it ?? ![]()