just in case anyone here has had similar problems I thought I would ask here.
we would like to animate the rotation of a hdr sky, to make a sort of timelapse effect, but we get a lot of flickering which looks like the overall light intensity is changing.
when we remove the keyframes from the hdr sky then the flickering is gone.
any ideas?
I have tried PT + PT (still problematic) and the next thing i will try is switching to a corona sun
I just rendered out 2 320x240 animations with 10 passes, 100 frames, full 360 HDRI rotation with 2 different HDRIs and I do not see any flickering or exposure changes. Do you have any strongly reflective/refractive objects in the scene?