Anisotropy UV coords do not work.

Anisotropy UV coords do not work in the attached scenes.
Just setting place2dTexture is no good?

What is wrong?

tested on 3.60.04 + 3.52.03
mayaaniso.zip (11.4 KB)

It was a bug in 3.6 that we have already fixed. It will most probably be ported to the stable 3.6 nightly builds soon. I’ll let you know once there’s a build with the fix.

I see.

wait for updates

The fix is included in today’s 3.60 stable nightlies.