Annoying Difference Between V-Ray 2 and V-Ray 3

We recently upgraded from V-Ray 2 to V-Ray 3.

In V-Ray 2 it was possible to have more asset editors open than there were licenses available and it would only alert if all the licenses were in use for rendering. This was good because not everyone at our company was rendering at the same time but it might have been necessary to check or work on settings simultaneously.

Now in V-Ray 3 it is only possible to open the same number of asset editors as there are licenses. This is a major impediment for our workflow. It’s like requiring two DJs playing back-to-back to have two licenses for one mixer.

Please update V-Ray 3 to have this feature as in V-Ray 2, thanks!

Hi Mihail,

You are stating obvious facts and not addressing the real issue which is that floating licenses should be engaged only while rendering and not while the asset editor is open. The way it was with V-Ray 2 was good and the way it is now with V-Ray 3 is not.

I gotta second that.

Our workflow relies heavily on our team being able to use the GUI/Asset Editor to prepare scenes on their workstation while others are rendering their own scenes simultaneously. In our opinion the GUI should be decoupled from the licenses and just have the rendering option disabled if there are more GUIs being used than available licenses. It’s absolutely not viable for us to buy a huge amount of licenses just to use the GUI, even though only 2 or 3 machines are actually rendering.