Guys…I just completed setting my old DUAL piii 866 for rendering…
currently my workstation is a DUAL Atlhon 1.5 GHZ…
DR wizard worked like a charm i can see the buckets of each PC in one image..but..i dont just 4, i c alot of them..is this normal? still if it is, its cool…but when i go to compare the render times…I get 9 seconds when using ONLY the dual athlon and 10 seconds when using BOTH DUALs…
the scene is just a test scene with a plane as floor and a cube/box on top of it…
I was under the impression that DR was suppose to make rendering alot faster!! PLZ HELP!!!
Nil
edit: ok i just rendered again…and i think its not using the otyher dual after all…because when i c the buckets in the rendering window…they r all written 3dworx-01 (the dual athlon)..and none is written 3dworx-03 (dual piii 866)…can anybody tell me why?
in the Vray networking settings i have both pcs in the vray servers…is this right?
edit2: ok sorry again…i c both duals working the image (sorry) BUT there’s still the speed issue!!!
Now Ive tried rendering a previous scene that Im currently working on…and in the Vray networking settings…the dual PIII 866 says that the scene has failed to load…why is that?
Other than Vray and Dreamscape there r no other plugins used. Do i have to install Dscape in the other machine as well? and what about the textures used? do i have to copy them over also?
This is exactly why it is slower. Your scene is too simple. DR uses some setup time to get started, transmit the scene, sending buckets etc. When rendering a simple scene like that this extra time will make the rendering take longer. Try it with something that needs heavy calculations, and you will see better time differences.
1st PC - DUAL ATHLON 1800 MP, 1GB DDR RAM, 40GB HDD
2nd PC - Single P4 2.2GHZ, 256 DDR RAM, 40GB HDD
3rd PC - DUAL PIII866, 1GB DDR RAM, 20 HDD
thats about it for now…
Its strange, because on vray networking settings dialog, all of them are working on one pice of the image…i noticed also that when each one is calculating the Imap passes, it even to more than 100% of progress…at about 110% or so it starts showing its buckets! I c all of them in the image rendering BUT no speed improvement whatsoever…
nil, you shouldnt use Imap when rendering distributed. Ive found the best bet (well the most time efficient anyway) is to use a global photon map for GI.
But i agree with what was said earlier. You need a complex scene to really benefit from DR.
Amer…
Its like i told u on msn, whenever i activate photon map vray reacts as if there was no gi turned on…i.e, only the directly lit parts of the scene receive light…the rest of the scene goes black…
can u (or anyone else) tell me how to light a scene with Photon mapping method? a tiny small tutorial (Step by step) would be great.