Antique Mirror

Anybody got any tips for creating an antique mirror material (like the picture)?

Currently (after having watched a few youtube videos) I’ve tried a couple of different poliigon overlays applied to a mirror, messed around with the settings continuously and just can’t seem to make it work?

All tips appreciated!

Hi P A Cabinets,

1. Create a Generic V-Ray Material
2. Set the Diffuse color to black
3. Use a grunge map (which should be very bright, close to white even) in the Reflection texture slot
4. Enable the Reflection IOR and set the index to 30 or higher
Optional - 5. Use a similar grunge map for the reflection glossiness if you want slightly blurry reflections in the darker areas

Regards,
Konstantin

Thanks Konstantin, I’ll give it a go!

Pete