Anybody got any tips for creating an antique mirror material (like the picture)?
Currently (after having watched a few youtube videos) I’ve tried a couple of different poliigon overlays applied to a mirror, messed around with the settings continuously and just can’t seem to make it work?
All tips appreciated!
Hi P A Cabinets,
1. Create a Generic V-Ray Material
2. Set the Diffuse color to black
3. Use a grunge map (which should be very bright, close to white even) in the Reflection texture slot
4. Enable the Reflection IOR and set the index to 30 or higher
Optional - 5. Use a similar grunge map for the reflection glossiness if you want slightly blurry reflections in the darker areas
Regards,
Konstantin
Thanks Konstantin, I’ll give it a go!
Pete