Hello all, in the past i have used the Reg. Camera or just rendered from perspective, however lately i have started using lwf and the lighting is so much cleaner however is there any way to render a flat elevation with phys cam?? in the past i have used the orthographic projection from the Reg cam however i dont see how i can achieve the same elevation view with phys cam??
I think you can still use a regular camera for your elevations. You just need to lower your dark and bright multipliers in color mapping. If you’re using a VRaySun at intensity 1 then try values around 0.01 - 0.03. Unfortunately the only way I know to get it right is trial and error.
Yes, I also do elevations by lowering sun intensity. 0.015 or 0.02 works fine most of the time.
That does the trick while waiting for an implementation of some kind of VrayPhysicalOrthoCam
Another workaround without having to tweak your lights would be to dolly your camera 100’s of metres back, then whack up the focal length of your camera (bit of trail and error needed to get your building to fill the view). In essence removing perspective from your view.