apartamento #1618

Hi guys, this scene is an exiting apartment in london , the scene is 3,5millon of poligons i almost coulnt render it =) , the scene is rendered whit v-ray and modeled in max . about 50 diferent shaders/materials where used and dynamic memory to render .
i hope you like it















:shock:
amazinnnn…u r really pushing the limits…
its a joy to my eyes to admire ur work!

congratulation, an …please keep us posted, ur work is a major source of inspiration and analysis for me! :roll:

:shock:

respect !!! :smile:

(damn, where did i put my "Cooking for noobs book ?)

hey zuzu:)
this is the most amazing cg interior I ever saw.
it is so rich of details and so realistic details, great lighting and gr8 shaders, great renders.
congrats my dear friend.this is impressive.

:shock:
impressive

Stop posting photos! It makes the rest of us look bad. :wink:

Great work, as always.

Absolutely incredible work, simply stunning! Your best yet I think. How long did you spend on the project?

Thanks for sharing.

Andrew.

amazing… those shaders are so realistic its not even funny!

thanks for posting!

Very impressive work!!!
You work gets better and better.

Fantastic Work, have yet to see you produce anything less than excellent.

Would be very interested in seeing any of your exteriors, Have you done any?

paying homage

Tom

Your attention to detail is truly amazing! Excellent work.

Stunning! Nothing looks cg. Really beautiful work.

My only crit - the electric plugs dont look english - oh come on, I had to try and find something wrong! :wink:

one word buddy… W O W ! ! ! !

nice work,

-dave

Wow, absolutely beautiful as always Zuliban!

If you’re looking for comments, I have a couple of very very minor ones:
1) Those are US electrical plugs, not British
2) As a compositional issue, I would turn off the LCD on the microwave, it jumps out of the otherwise fairly subtle monochromatic coloring.
3) On images 1 and 4 I would put in a bit of a camera correction modifier. The perspective lines cause a bit of akwardness to the images.
4) On the last image the fruit looks a bit like wax, I think because it doesn’t have enough specular / glossy highlights
5) On image #7, the grain in the window seems a little strange. The vertical mullions look ok, but the horizontal mullions should have the grain going horizontally. There also should probably be some kind of seam between the horizontal and vertical pieces so they don’t look like they were manufactured out of one solid piece. I do love the dirt on the windows though, its beautiful.

Don’t get me wrong, these are absolutely incredible images! I wish my work was halfway as good. I’m just pointing these things out to help you reach perfection! :wink:

Man, seriously… is there anything you do that doesn’t look amazing?

Truly excellent work! I am inspired!
I have so much to learn…

Most impressive. congratulation to an outstanding job

Zuliban, tremendous as always…do you ever animate these?

Awesome…Can’t wait to see the 3D version! =]

As usual Zuliban…there’s such a richness to your images…like warm butter, so smoooth

May I ask what AA you are using?

Please tell me this took you months and months…if not I give up.

Excellent work :shock:

TD