I just upgraded to vray 1.46.09 and still can´t figure all of the reasons that makes it sooo slow to render…much slower than 1.09.03r. Not only that…the images come out all noisy …
anyway, I´d like to start a thread on how to deal with the new implementations and change of interface and workflow of Vray 1.46
there are plenty of threads about why you shouldn’t just open a 1.09 scene in 1.4x and hit render…mostly anything with “subdivisions” should be lowered in 1.4x
see? how is this possible… look at this image and its render times and my system…
this is what I mean with S-L-O-W.
settings are nothing special at all … 50-20/ -3,-1/ 0.4,0.5,0.1/ hsv exp.
2 lights. No glossines, no reflection, nothing, really plain
i totally agree that these new beta 1.46 versions of vray are soooo sllloooowwww its paintful. I know you shouldn’t open a 1.09 scene, but by the look of the image i’d say that you haven’t and this is a test scene to get the grips with the new system.
As far as i can make out, it is changes in the QMC sampler, but a lot more information about this should be shown or discussed, because at the moment, vray 1.46.xx is very very slow - speed was in my opinion vray’s best feautre, but this is all changing.
1.46.xx are really really too slow compared to 1.09.xx, i make several interior render and with the latest version I have to wait too long time… i’m thinking to switch back to 1.09.0r. Simple scene took 5-10 minutes and i’m speaking of good optimized scene with tha latest qmc setting, and are more more noisy… :roll: :roll:
we are also quite unhappy about the new version.
Everything is very much slower now!!
It´s been said that it produces more samples now.
So. Could please someone give me a simple example
in wich case this makes sense. !!
From my point of view the development is moving backwards
About one year ago I used max5 and 1.09. Anything worked fine
The DR was perfect. Texture Baking worked very well. And my rendering
was fast and clean.
Now one year later I can be happy if DR rendering works. Texture baking
is now half implemented. And my renderings take ages.
Please :twisted: throw away this 1.4 version and go back to 1.09. implement some features like the proxy, meshsmooths, lightmap, frame buffer and this renderer would really rock !!
And please forget this standalone thing. So far MR seems to be the only
renderer that made it into more than one software package (in a way
that you can work with it) after years (yes .. years) of attempts and useless connection plugins. I´m shure at the end we would have a product
that doesn´t really satisfy anyone.
From my point of view the development is moving backwards
About one year ago I used max5 and 1.09. Anything worked fine
The DR was perfect. Texture Baking worked very well. And my rendering
was fast and clean.
Now one year later I can be happy if DR rendering works. Texture baking
is now half implemented. And my renderings take ages.
Please icon_twisted.gif throw away this 1.4 version and go back to 1.09
How many times to people have to say that 1.4.X is a BETA series. If you don’t like it, go back to 1.09.X which is a Production release.
Vray is allready in a stage of public beta and not alpha software.I doubt we suddenly will have a dramatically increase of speed in the final version.
But.. who knows
Let’s not start shouting again, but try to help each other out. Starting to use the new vray is certainly not an easy task. To some extent it is really like learning another renderer.
Samuel, 1.46 is not slower per se. It needs different settings to get similar rendering quality/speed.
The thread about interior rendering posted by Flipside is a very good start, Vlado made a tutorial from this. The links are posted in this thread:
:?: how the heck did you get texture baking to work in 1.09??? i only got that to work in 1.46… thx for any info on this, would be greatly appreciated!