Something’s wrong. Square area, circular light!
The circular, instead, doesn’t works: when you set a circle as area light, it still remain visible in the render…
Please, fix it!
L.
I know that sketchup is the preferred sw, but I’d like silently remember that I bought Enscape because of Vectorworks platform should be available…
Thank you!
L.
I seems, we (VW users) are… Children of a lesser God!
L.
Hey @Toscano ,
currently we only support line and rectangular lights in VW. Every other geometry (including circles) gets an emissive material instead and emissive geometry works fundamentally differently from light sources so you don’t get the same light output.
I think it should be possible to add circular/disk light support, I will look into it. In SketchUp, all of the lights are our own objects so it’s easy to detect what is what light, in Vectorworks however we need to do some non-trivial detection on what type of light it should be and that’s probably the main reason it wasn’t added yet.
Ok Julian, but it looks like a spot… If I were you, I’ll try to review it.
But, of course, it’s my opinion…
Anyway, thank you again for your ‘support’: I do appreciate so much. It makes me feel not alone…
Ciao
L.