Strange artifacts appear as black triangles on a self-luminous material with a grid bitmap or other contrast textures.
After many tests it turned out that they occur in the following cases:
-specific bitmap contrast in CoronaLightMtl (where black pixels RGB=0)
-many faces of geometry
-render view from afar
Test scene link (max 2014):
https://cloud.mail.ru/public/GfLJ/GwB2q6RhE






