the same way there is a material wrapper. would it be possible to have one for atmospherics? so that you can increase or lower the GI effect that atmospherics have in the scene?
ya…i can see a need for that… kinda nichy but still…
for instance its reported that fume doesnt give off enough GI (its GI multiplier is geared towards fR) and if your using max fog the scene becomes so much brighter.