I don’t know, you would think it would be one of the first materials you could convert. Is there a reason why we can’t convert them using V-Ray’s material converter?
What is an “Autodesk Materail”?
Which specific shader are you referring to?
Autodesk Materials, from a Revit model, for example.
What do they come in as in Max?
What’s the class name for them if you dragged one into the material editor?
They come in different flavors for example:
Autodesk Glazing
Autodesk Metal
Autodesk Generic
Autodesk Plastic/Vinyl
and those are shader classes? may it be i don’t see them because i didn’t install some interoperability pack or the other?
EDIT: indeed. google knew, thanks Ashley for the precise names, they helped.
This should do it (to standard or physical material, and then with the V-Ray scene converter.)
I use the universal material converter script, but I thought V-Ray would handle it. I paid $70 for the script. I’ll try Autodesk’s. Thanks.
This request has come up many times in the past and quite I am rather surprised that you haven’t heard of autodesk materials. Vray for Revit does this conversion automatically.
I have tweaked Max’s scene converter to convert all types revit materials to standard materials, then I use the Vray scene converter to change them to Vray materials. I have a script that converts all BDRF’s to GGX because they are set to Phong with the Vray scene converter.
Its a bit clunky but works. It would be nice if Vray could do all this in one step.
Oh don’t get me wrong, i’d agree.
I didn’t know they existed, but they are seemingly a backbone for some AD workflow.
correct and has been for many years, they are a hang over from when revit and max used mentalray as its render. They were also a pain to find in your scene with heaps of materials and multi-sub materials before the scene converter and the universal converter script. It was a manual process of trawling though every material until you found that one autodesk or pro-material. Many hours lost.
One more to add to this request is the convert “Autodesk Bitmaps” , “Audodesk Tile” , “Autodesk Noise” and every other “Autodesk map” type to either a standard (scanline compatible) or Vray equivalent.
this is from the last time I conversed with Vlado about this , Vray Scene Converter - check box for material conversion - Requests - Chaos Forum
if this ever sees the light of day I’d be a very happy man
From that thread, it’d seem to me that the AD scene converter (ie. the one i linked above) should be able to convert AD materials into V-Ray ones.
Or am i wrong?
it was promised, but I could never make it work to convert directly to Vray.
Pretty pricey, however, it works for me all the time.
https://3dstudio.nl/webshop/product/1-universal-material-converter
We have one license of that converter, so it means we have to interrupt that person to convert scenes for the rest of the team which is not ideal, so we only do it for large models. For simpler models its easier to do it manually.
use corona converter, then vray converter
giving it a try now thanks
Nice, works quite well. Still would be good if Vray could do this in one step
Well, at least we know that it can be done. I am sure the V-Ray guys can by a round a beer and get the code from the Carona guys.
