Hi,
it would be nice to have automatic texture helper generator based on diffuse texture with limited texture size. Because sketchup contains all textures inside file, so every 5mb texture increases file size.
Hi,
it would be nice to have automatic texture helper generator based on diffuse texture with limited texture size. Because sketchup contains all textures inside file, so every 5mb texture increases file size.
Hello,
Your proposal was discussed but considered not worth implementing due to increased complexity and the loss of detail in projects opened without V-Ray while offering little benefit since tex size is not the main contributor to large project file size.
Nevertheless, I can offer you a couple of solutions:
1. Open the Ruby Console and paste the following:
VRay::LiveScene.active.grep(:MtlASGVIS).each{|asgvis| asgvis[:bind_texture_mode] = 1}
This will force all standard material diffuse textures to appear as V-Ray placeholder textures in the SketchUp viewport, thus reducing overall .skp size.
2. Retain diffuse textures only within the .skp file, thus saving you some HDD space. Each time you open an .skp project, its material textures are extracted in a temp folder which V-Ray can utilize.
Let me know if you have any further questions or proposals!
Kind regards,
Peter
Thank you! it’s working.
ps. there was syntax error, one space too much
VRay::LiveScene.active.grep(:MtlASGVIS).each{|asgvis| asgvis[:bind_texture_mode] = 1}
edit: probably forum corrects this code ![]()
Thanks, must have been the formatting. Edited my previous post.
Interesting that ASGVIS is still buried in there! The good ole days. ![]()