Automatically assign textures by name

Hello,
I’m completely new to Corona. I use a lot of PBR textures from Substance Painter and would like to know if there is a way to automatically assign Normal, Roughness, Diffusemaps… to a Corona Physical Material by name. Assigning them manually is really cumbersome and time consuming.

Thank You

This is not possible out of the box, sorry.
There are some 3rd party scripts which can do it, like:
https://vimeo.com/310298784
https://www.youtube.com/watch?v=oVBQ8PNKTsE

One more to the list: Material Texture Loader for 3ds Max

Thank You! I will try those scripts.