# Avoid texture repetition on Revit curtain walls

**URL:** <https://forums.chaos.com/t/avoid-texture-repetition-on-revit-curtain-walls/171417>\
**Category:** General\
**Tags:** enscape-revit\
**Created:** [January 22, 2021, 1:32pm UTC](https://forums.chaos.com/t/avoid-texture-repetition-on-revit-curtain-walls/171417 "2021-01-22T13:32:51Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![uoafrancescoi](https://avatars.discourse-cdn.com/v4/letter/u/d26b3c/32.png) [@uoafrancescoi](https://forums.chaos.com/u/uoafrancescoi)\
**Post date:** [January 22, 2021, 1:32pm UTC](https://forums.chaos.com/t/avoid-texture-repetition-on-revit-curtain-walls/171417/1 "2021-01-22T13:32:51Z")

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Hello,

how can I avoid texture repetition when using revit curtain walls?

The textures are repeated in the same position for each mullion

Here an example of what i’m talking about

 ![pasted-from-clipboard.jpg](https://europe1.discourse-cdn.com/chaosprd/original/3X/f/8/f82347142d19d352ef175fd551148fe25694373e.jpeg)

Thanks

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**Author:** ![Demian\_Gutberlet](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/demian_gutberlet/32/5_2.png) [@Demian\_Gutberlet](https://forums.chaos.com/u/Demian_Gutberlet)\
**Post date:** [January 25, 2021, 10:03am UTC](https://forums.chaos.com/t/avoid-texture-repetition-on-revit-curtain-walls/171417/2 "2021-01-25T10:03:09Z")

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Welcome to our Forum @uoafrancescoi , please feel free to check out the reply from Phil Read here:

[Revit Materials - edge & seam problem](https://forum.enscape3d.com/index.php?thread/16075-revit-materials-edge-seam-problem/&postID=53579&highlight=seamless#post53579)

I hope that helps - let me know in case something is unclear or in case any further questions arise.

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**Author:** ![uoafrancescoi](https://avatars.discourse-cdn.com/v4/letter/u/d26b3c/32.png) [@uoafrancescoi](https://forums.chaos.com/u/uoafrancescoi)\
**Post date:** [January 30, 2021, 7:44am UTC](https://forums.chaos.com/t/avoid-texture-repetition-on-revit-curtain-walls/171417/3 "2021-01-30T07:44:34Z")

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Thanks for your kind reply, but the problem is not the texture. The point is that Enscape considers every mullion of a curtain wall as a single object. Therefore it maps it in the exact same way creating that repetition effect.

If i create the same facade with a cast in place technique (solids, subtractions, ecc..) the problem is solved.

Thanks

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**Author:** ![phil\_read](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/phil_read/32/205699_2.png) [@phil\_read](https://forums.chaos.com/u/phil_read)\
**Post date:** [February 1, 2021, 2:46pm UTC](https://forums.chaos.com/t/avoid-texture-repetition-on-revit-curtain-walls/171417/4 "2021-02-01T14:46:13Z")

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It’s not Enscape. It’s Revit. Enscape is rendering what Revit is showing it. Compare Revit’s Realistic Mode to Enscape and see if there’s a difference.

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**Author:** ![snowyweston](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/snowyweston/32/223310_2.png) [@snowyweston](https://forums.chaos.com/u/snowyweston)\
**Post date:** [February 1, 2021, 7:46pm UTC](https://forums.chaos.com/t/avoid-texture-repetition-on-revit-curtain-walls/171417/5 "2021-02-01T19:46:50Z")

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That’s because that’s not the same as working with a CWP, so yes, whilst the texture will run across a face of an in-place, as Phil explains, it’s how Revit’s handles the UV material grid on alike items.

You _could_ (if seamless texture techniques don’t work out for you) “juggle” the material assignments with an “inset” scripting workflow (ala Dynamo) but you’d have to ask yourself is it worth it…

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**Author:** ![Chalk\_1](https://avatars.discourse-cdn.com/v4/letter/c/76d3ee/32.png) [@Chalk\_1](https://forums.chaos.com/u/Chalk_1)\
**Post date:** [February 3, 2021, 2:56pm UTC](https://forums.chaos.com/t/avoid-texture-repetition-on-revit-curtain-walls/171417/6 "2021-02-03T14:56:31Z")

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I had the same problem before, but I fixed it by creating a cutout pattern and applying that to the material.

Try the following; Don’t draw the wall as a curtain wall but as a basic wall. Give the wall the wooden material.

Create a cutout pattern and setup the cutout function in the material settings.

 ![cutout.JPG](https://europe1.discourse-cdn.com/chaosprd/original/3X/2/1/2192b53e80dbe498fae06d7db9184481c6f2c1c4.jpeg)

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**Author:** ![uoafrancescoi](https://avatars.discourse-cdn.com/v4/letter/u/d26b3c/32.png) [@uoafrancescoi](https://forums.chaos.com/u/uoafrancescoi)\
**Post date:** [February 9, 2021, 8:40am UTC](https://forums.chaos.com/t/avoid-texture-repetition-on-revit-curtain-walls/171417/7 "2021-02-09T08:40:53Z")

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thanks, i am currently using tricks like cutout or i simply remodel the geometry but it’s time comsuming and annoiyng not to be able to use a model already done.

I’ll try with dynamo. it seems a good idea
