Always a sigh of relief realizing you’re not the only one. In return I may have a sigh of relief for you all with a possible solution.
So here’s my scenario which I believe is identical to all of yours.
Long Version:
Send a Vray animation via Backburner to our 20+, Win 10 & Win 7 node render farm, check some completed frames, everything’s working perfectly, head home and sleep soundly. Next day, check the frames and…all the proxy’s are gone after about 4/5 successful frames from each node, “What?”. First time I’ve ever seen anything like this before, “Why just the proxy’s, and not the textures in the same network location?”.
Now this is an impressively heavy scene, massive max files, a tonne of xref’s, hundreds of proxy’s, so my mind goes to optimization, maybe the nodes ran low on RAM. Spend some time optimizing, get things lighter and moving quicker, send it off again, few success frames, head home, sleep less soundly. Next morning, exact same problem. “OK, lets start checking things off the list”. Spend some time making sure all software versions are the same, they are. All plugins are installed correctly, they are. All network locations are accessible, they are.
“OK, now it’s time to start ruling things out”. Convert everything to UNC paths, no change same problem. Collapse proxy’s to mesh, scene crashes way too heavy that’s why they’re proxy’s in the first place, undo…undo…undo. Copy all proxy’s locally, success everything works perfectly, this is however a work around not a solution. So with network being the possible issue I go back and check which computers had the issue and what they have in common, Windows 10!
Now this is where I leave my area of expertise and our IT Supervisor steps in. I lay out the problem to him and after “turning it off and on again?”, he does some serious dark web digging and comes up with the following -
“In your GPO try to replace the action on the faulty network drive. In my case, I was using the action “Update”, I changed it for “Replace” and it works.” Now, I have no idea what that meant but who cares, it worked, onward with the renders!
So it seems Windows 10 rolled out an auto update that broke the mapped drives system. From this I’m assuming proxies are loaded every frame, where as textures load once and live in RAM. So after a few frames, Windows 10 decides it’s had enough of mapped drives disconnecting them, and all of a sudden Vray can’t see any proxy’s anymore and doesn’t render them.
Long post, but it was a long process.
Short Version:
Proxy’s fail to render after a few frames on Windows 10 machines, do the following: In your GPO try to replace the action on the faulty network drive. In my case, I was using the action “Update”, I changed it for “Replace” and it works.
Further reading here: https://social.technet.microsoft.com/Forums/en-US/f23947ae-88b2-4049-964c-9ee2da79f33f/mapped-drives-showing-disconnect-after-feature-1809-update?forum=win10itprosetup
Hope that helps folks.