Background and Tone mapping

Hello to all, I found another annoying issue about ToneMap control shaders applied to a physical material to the background…
Below what happen with and without tone map control into the material…(without tone map you need to adjust camera exposure settings)

here the c4d scene: www.c4dzone.com/clienti/altro/test.zip

Latest C4D and corona render

seems to be the “ACES” that give this strange square splotch on the background…if you disable it the problem is gone…


Hello @masterzone,

Thank you for bringing this to our attention.
We will investigate the issue (btw, thanks for the scene sample file)
.