Backwards simulation possible? (sim not render)

Hello,
new challenging question:
Is it possible to simulate backwards?
If I have a good situation only starting at frame 200 upwards.

Can I simulate backwards from frame 200 to 100, just to get more frames before with a better setup without loosing frame 200? (which is happening with loop at beginning and end due to the blending)
I guess of course not :wink:
But just wanted to ask 8)

Thanks

Nope, sorry - it’s gotta simulate from the past into the future - the reverse direction won’t work :smile: