I have a baked animation of a car. I have a camera and target that are linked (via the “Select and Link”) tool to the baked car. So car moves = camera follows.
I’m wondering if I can somehow also ‘bake’ in this camera movement? I want to use almost the exact same camera movement but a bit more gentle, smoothed (or just be able to edit the camera movement a bit so it doesn’t follow the car so harshly).
Well better late than never? You probably already solved it, but for anyone else that stumbles upon it.
1.Create a dummy and align to your camera
2. link dummy to your car
3. Click on your camera, go to animation menu > constraints > position constraint the camera on the dummy
4. still with camera selected go to your Motion panel >motion Paths selection level >, and click the Collapse transform button