Hello,
Does the “Texture Baking” on the “Bake”-tab of the VRay Render-Settings in Solaris support UDIMS? If so, how does one set it up? It’s a very minimal UI and I see no mention of it.
Thanks,
Dan
Hello,
Does the “Texture Baking” on the “Bake”-tab of the VRay Render-Settings in Solaris support UDIMS? If so, how does one set it up? It’s a very minimal UI and I see no mention of it.
Thanks,
Dan
> It’s a very minimal UI and I see no mention of it.
It actually exposes all available BakeView plugin settings.
Use U min/max, V min/max to specify the UDIM tile you need to bake.
Animate settings if needed to bake multiple tiles.
Do you have a simple setup? I’m struggling ![]()
I got it to work pretty good. I have tiles going from 1001 to 1091, just straight up. So to get the udim to the corresponding V min and V max you can write for Vmin ($F-1001)/10 and for Vmax ($F-1001)/10+1. Then just render the frames 1001 to 1091 with 10 increment and you don’t have to rename the files.