I’m baking a cathedral interior scene. Actually all the lighting comes from outside (sun + environnement). But it seems that Color mapping doesn’t affects texture generation during baking. Am I wrong?
As I don’t have much light in my cathedral, I have to boost Envorinment multiplier to 5, but renderings are taking more time ![]()
Color mapping doesn’t work currently in Baking mode - this will be fixed in one of the future builds. ![]()
Re: Baking with color mapping
While doing RTT use VRay’s frame buffer and try to correct your exposition from here.