I’ve saved a .vfbl file for layers but can’t seem to get it to stick for Batch Rendering. I created a Preset, thinking that either “Environment” or V-Ray GPU 6 Update 1.2" Categories would capture the frame buffer data, but apparently not. Any ideas for how to make this happen? Thanks.
What do you mean by this? .vfbl presets are loaded in the VFB itself. Could you describe your methodology so I can better understand what’s going on?
I think I found the answer in this thread and it’s not possible what I’m hoping to do.
Basically, I wish to use batch render and scene states for a series of different camera/light setups for a scene. But I am using VFB for compositing on output. The goal is to have zero post-work (done all in VFB). However, in the batch render process, I notice that each time VFB runs at the ‘default’ Lightmix setting so I have to be watching in order to load the .vfbl preset for it.
The thought was that I could make a V-Ray render preset and then load that into the batch render and all would be right with the world. But I guess not. If only there was a way to add VFB as a “state” or preset or something…
Does this help?
I see. You could render the images, re-load them in VFB, apply the desired preset, and re-save again. The VFB has a “Batch image processing” function (VFB>File>Batch image processing) to speed up the process.
Yes, That is our workflow for larger interior environments, but for smaller object renders, it’s a pain since there are so many. Oh well… maybe someday! Thanks for the reply!
Look into a scene manager like Pulze Scene Manager (RPM, Reindeer, RenderStacks, etc) or similar. Saves you a couple of weeks work in a year. I know Pulze Scene Manager can do this no sweat.
To be clear, Scene Manager and not Render Manager would let me do this?
Thanks!
You can define any .VFBL per scene you render yes. I suggest you give the trial a try.
Pulze scares me because it says it requires a constant internet connection. I can’t have a tool that may leave me high a dry on a project if their server goes down or our primary and backup internet connections go down.
I need to test it with an Internet outage and see what happens, but that seems like a totally unnecessary requirement serving only the needs of the developer, not the user.
Just tested this, if you want a different VFBL per scene, then it works as intended. When I change scenes I can see the VFBL layers and settings change. Maybe you’re using it wrong? It’s a bit tricky sometimes if you don’t know how SM works yet.




