Batch Render + Vray passes output

It seems there is a workaround the fact that when you start a batch render in Max and you are saving your passes from the VFB it overwrites them for each render, but the solution is to use Max’s buffer. I think it would be great to be able to adjust that in another way.

Best,

Daniel

Hi,

This is already in the list of future improvements.

Or, use RPManager :slight_smile:

Stan

Sergo’s BatchCam script will also let you save the files either as a single multi-channel exr, or split out into multiple files - here’s the latest version of BatchCam that I’m using, Dropbox - Error - Simplify your life.