Batch rendering multiple cameras with different output resultions

I’ve got multiple vray cameras set up with different resolution overrides - with that I’m also rendering out render elements.

I use the batch render tool to create the various views:
By checking the Override preset button and giving each camera a different frame, it prevents the render elements to be overridden.
Problem is that the camera resolution is also overridden - I suppose I have to manually type in the different camera resolutions for each view as well?

It seems very tedious? Or is there a simpler/quicker way?

Have you tried using btach render with State Sets?
Its a little confusing the first time, but it works really well

Pulze is your friend when it comes to this.

Use Pulze Scene Manager, or RenderStacks, or RPManager, or MaxFlow, or Reindeer, or Prism, or LPM, or Vexus,…

Lots of Scene Managers that take the pain out of setting up Cameras/Scenes/Passes/…

I use Pulze Scene Manager because it works well with RenderFlow. Saves a ton of time so the cost will be negligible.