Beer Foam Challenge

I found this really interesting challenge here

And I thought someone here would be interested to try it :slight_smile:

Here is my take so far


and here is a breakdown for it :

I mixed a ScatterVolume shader with refective vraymtl using a mix of Cellular maps in different sizes then I used this mask for displacement so no additional geometry were used here

It’s not bad at all; beer needs to be darker and perhaps the volume a little more absorptive.

Best regards,
Vlado