I ´ve got another question. somehow the behavior of the override material seems to have changed from the version 3.5 to 3.6.
1. in 3.5 i could use the shown material , scale it to about 4 m. size and this did seem to work fine. Now with 3.6 the scale seems to have changed totaly. somehow the scale using 2m or 30m doesnt make to much of a difference and i just cant get it to work as expected..
2. the override material in 3.5 seemed to override everything. But now it igoneres objects that have no material, which can be wired, because you use the override material exactly for the reason, you dont want to setup everything and everywhere becaus you use the override to be fast.. and now i have to select again all the objects and give them materials..
so is there a way to make vray 3.6 select all object also those who havn´t allready a material ?
greeting Tom
Hi Tom,
The texture scaling problem cannot be reproduced.
With regards to problem 2 - it has never worked the way you say. We override all materials from Revit with a V-Ray one. In case the geometry has no material assigned, it will not be overridden. In the Global Materials tab of the Asset Browser, there is a color option under Missing Materials which can help you highlight the geometries that are not assigned a material. For now, the solution is to assign all geometries in Revit.
Best,
Ana
Hi Tom,
Send us the material along with the textures please.
Hi Ana,
thanks. This didnt behave this way befor i just installed vray 3.6. now, where do i have to send it to ?
I’m sending you a private message. To view it, jump to the upper right corner of the page.
Thanks Ana, Well i tried to upload it but the filesize of the arroway textures is to big.. so one of our it specialists, has made an ftp accout. I have send you the link and the login in the private messages… Thanks again. i hope this way we can solve the problem.
Hallo Ana, allready some informations, why i couldnt scale up my materials? Had your team allready some time for this ?
Check your private messages, please.
).-Hallo Ana, Thanks so far.. do i have to guess `? Which version is following ? may i hope for a big step ?
Tom, there is a big step; however, it is not version related. I hope this answers to your suggestions : )
allright !!! So i am Glad even if i would love to start with the next version… nevertheless.. i just did a recommondation to my company to by 5 vray for revit licenses.. so i was a bit affraid, if this would mean a costly upgrade… so now i am courious, what the new version will bring…
if you asked me ! the materialeditor of revit. and the ways to locate materials inside of revit , which vray heavily relys on when working in Revit is realy realy complicated and slow… Just implement a material picker inside of the materials.. and this would do the job.. it would save tremendous time in your workflow..you have to search for the revit object which sometimes is located inside of a group, open it, search for the materials if they are there, remember the name of the material, go back to the vray material editor, search ageriin for the name… arrrrgh.. what was the name again… and than after finding it, change it.. this is.. i think the biggest problem when using vray for revit compared to 3ds max for example..
Thank you for your feedback. (However, with a proper Revit template, the issue you describe can be minimized).
Please, check your messages in the upper right corner of the page once again.
Ana
Well allllright… i already was asking if i was doing something wrong, because in max this already works doesnt it.. but very nice to have it also in Revit now..