Being able to display multimap textures in viewport

having coronamultimap set to Face Material ID, I would love to be able to actually see the textures in the viewport. As it is now, it only shows the first bitmap/color 1 from the multimap.

Making it much easier to set up signage in big projects.


Submitted on AHA Ideas by Jens Andersen (CMAX-I-251).

AHA Ideas status: Pending.
Set during AHA Ideas to Discourse migration.