Prepping our farm for the shift to Max 2018 and the only issue so far is Bercon maps. I’m not sure where else to go to report this, so here I am.
Using Bercon maps with 3dsMax 2018 with V-ray Distributed Render or sending to Backburner instantly crashes Max. Other wise the plugin seems to work fine.
Can anyone else reproduce this? Is there someone or somewhere else I should report this to? (no idea who’s keeping up with development for this plugin(really really wish it was integrated into v-ray(pleeease)))
It looks that it’s not a V-Ray problem. Saving a scene (which is something V-Ray does when submitting a DR job) with a bercon map on Standard material (no V-Ray installed), crashes max 2018 too. You can report it to Autodesk.
Confirmed, Bercon maps(except bercon tile) crashes 3dsMax 2018.4 on file save when it’s applied to a material or light in the scene.
I know it’s not a V-ray issue, but an issue with bercon maps. Just not sure who’s keeping up with development. I’ll try posting this on the Github page for bercon maps.