Hi,
we can set foam stickiness to 0.5, 1, 100, 1000 It’s hard to tell how much effect that value has. Can we get a percentage or no more than 1. Thanks
Hey, this will not change I’m afraid. Just like with Conservation quality - you can keep raising this infinitely so the solver will be more and more precise, at the expense of longer computation times…
Thank you. It would be great to have a video comparison in your manual for stickiness at 0, 0.5, 1, 10, 100, 1000 for a visual reference like you did for other settings
Also a bit off topic when using outside life for splash and foam you cannot kill these particles with clear inside mesh if you want to.
Oh yes, a colleague has been at work creating the missing videos and updating the old ones, and we’ll also have downloadable scene files. I hope over the next month these would appear live ![]()
Ah, regarding clear inside - it really can’t work outside the grid the way it is implemented right now. Will take a note to think about hiw this could be done, we gotta at least have a workaround…
Thank you
By they way, this video I found has good examples of phoenix settings just in case anyone needs https://youtu.be/LBMCliPXEt8
Hey, @cb_LLC you can check the latest nightly builds - now Sticky Liquid can work even without viscosity and will leave a thin mesh over the wet geometry.
