better foam stickiness values

Hi,
we can set foam stickiness to 0.5, 1, 100, 1000 It’s hard to tell how much effect that value has. Can we get a percentage or no more than 1. Thanks

Hey, this will not change I’m afraid. Just like with Conservation quality - you can keep raising this infinitely so the solver will be more and more precise, at the expense of longer computation times…

Thank you. It would be great to have a video comparison in your manual for stickiness at 0, 0.5, 1, 10, 100, 1000 for a visual reference like you did for other settings

Also a bit off topic when using outside life for splash and foam you cannot kill these particles with clear inside mesh if you want to.

Oh yes, a colleague has been at work creating the missing videos and updating the old ones, and we’ll also have downloadable scene files. I hope over the next month these would appear live :slight_smile:

Ah, regarding clear inside - it really can’t work outside the grid the way it is implemented right now. Will take a note to think about hiw this could be done, we gotta at least have a workaround…

Thank you
By they way, this video I found has good examples of phoenix settings just in case anyone needs https://youtu.be/LBMCliPXEt8

Hey, @cb_LLC you can check the latest nightly builds - now Sticky Liquid can work even without viscosity and will leave a thin mesh over the wet geometry.

Actually there is a way to to do this with Phoenix 4 - using a Particle Tuner’s Delete Particles will work outside the grid, unlike Clear Inside. Check out this setup: