bidirectional tracing

I tried bidirectional tracing on an interior scene. First problem, walls was white but its orange in a scene (standard computing or RT was fine), dont know why.
Then after few seconds VRay and Max crash :frowning:

I think multi/sub object not working in bidirectional tracing. Is it ok?

(I am sorry! Now How to use VRayBPTracer was found!)

It seems that VRayBPTracer (Beta3) is not supporting multi/sub of max.

and VRayMtl fog, VRayLightMtl is not supporting.

Thanx

And will be multi/sub material supported?

Yep, it will be supported.

Best regards,
Vlado