bitmap anti-aliasing

what is the right bitmap filtering to use: pyramidal or summed area?
can you adjust just the bitmap filtering ( for better aa) ?

:slight_smile: andré

Set it to “none” and let the anti-aliaser do the job.

That’s what I originally thought would be the best method but once Vlado mentioned he recommended summed area. I don’t know if this is still the case though some quick tests would clear it up.

--Jon

The quickest is pyramidal with a low blur.