Bitmap shader makes Cinema 4D slow

Hello guys

I am experiencing slow performance in my Cinema 4D when using Bitmap shader.

My project uses a tif map with 16bit 8K pixels.

If I use directly in the material slot the performance look normal, but when inside Bitmap, it turns slow in performance.

So, why have we use Bitmap shader?

Thanks

Hi, could you please prepare a simple test scene with both possibilities so that we can test it on our computers? Thanks, we’ll have a look at it.