Blackbody Emission type

Hi, would be great to have these type of blackbody emission textures , similar to Octane , it makes big difference when using high intensity lights light neons etc …
Any plans for that ?
Thanks,
Alex

It sounds like something very similar to the VRayLightMtl when direct illumination is enabled for the material. It can be used in blend materials to create more complex shaders. For simpler use cases you could go with the self-illumination of the VRayMtl. How different is all of this from the octane’s black body emission?

Its hard to tell in words. I will find examples and post here ,but there are differences, it seems that the level of intensity behaves differently when increasing emission values.
Alex.

Not sure if this is what you’re looking for, but there’s VRayTemperature