Blend Material

Any chance of a Blend material in the future? Like the current Angle blend, except that you control the blend by a texture map.

I wanted to make some materials for an old car, where the textures are worn. So I wanted to create a dirt layer and a clean layer and use an opacity map to blend them.

Re: Blend Material

There’s a blend material in vfMax that we’ll be looking into. Not too much I can say beyond that as I haven’t used it and need to take a closer look into it.