Blue Anomoly on SketchUp Texture Maps

I’m currently experiencing what I will call a “blue anomaly” that displays on aerial terrain map tiles imported from SketchUp (which pulls the tiles from Bing). These blue patches are displaying on wide shots in Enscape only…they look normal in SketchUp. They also appear / disappear when moving / panning / zooming around the model…but are always evident when outputting still shots. The first image is a screenshot of the viewer…the second one is rendered in ultra mode.

I’m running Macbook Pro / Apple M1 Max / 64 GB / Ventura 13.2.1

Any help here is greatly appreciated.

Ryan

Hello @Ryan_Phillips

This looks most likely like an issue with async texture loading. Could you share this sketcup file with us?

Alternatively you could try to disable async texture loading to see if it will help:

  1. Create text file ~/Library/Application Support/Enscape/userPre.cfg

  2. Add the following line to that file:

m_loadTexturesAsync 0
  1. Close SketchUp, open it, start Enscape

If blue anomaly is gone - this is async texture loading bug. In such case we definitely would be glad to have sketchup file to reproduce and fix it.

Disabled async load will lead to longer loading times.

Thanks Alexander…I realize I’m a month behind on replying. Unfortunately, I’m unable to share the design model here…but I was curious of what the solution might be for Enscape for Mac users. I’m a longtime SketchUp + Enscape user, but on the PC side. Since migrating over to an M1 Max MBP…I have experienced too many crashes to count.

One thing to note is that the blue anomaly disappears depending on different views / scenes…but it is evident in these high aerial scenarios where I’d like to illustrate the development in it’s entirety. It also disappears when I’m in a top-down orthographic view.

I’m not sure the workaround…but I’ve done a large scale (4 mile diameter) site model a couple of years back and have never experienced this.

Thanks for the assistance!

That sounds like a either z-fighting or missing texture LOD. I’ll try to reproduce it, but you can still try to disable async texture load to see if it helps.

Could you also please tell me what size that ground texture has and what scene dimensions are?

Here is a screenshot of the overall site map…textures are native to SketchUp’s geolocation import (high res Bing tiles). In the past I’ve utilized Nearmap for larger sites like this. What I don’t know is whether this is a Mac version bug or not. I’m also not quite sure how to enable / disable async with the Mac version of Enscape.

Thank you!

You can disable async texture load as follows:

  1. Create text file ~/Library/Application Support/Enscape/userPre.cfg

  2. Add the following line to that file:

Code

m_loadTexturesAsync 0

  1. Close SketchUp, open it, start Enscape

Thanks Alexander,

I created the .cfg file as directed and placed it in the same folder as other .cfg files (not the same path on a Mac)…unfortunately this didn’t affect the issue and the blue still shows up. I may strip the model geometry and upload just the site terrain and flat site…if you think that would be useful.

Thanks again!

Ryan

That would be great!

I’m getting these blue anomolies too, and they also show up on the exported/screenshotted renders from Enscape. Any resolution or fix available now?

@Rob_L which version do you have installed?

I’m running SU23 on Mac Ventura with Enscape 2.0.1 here. The screenshot shows the blue on the trim above the first floor windows. It’s only this texture that is affected in this model, and it disappears if I rotate the view. I’ve played around in the material editor and it’s not got anything different to the rest of the textures used. Very odd!

@Rob_L thank you for the response. May I ask you to send me that particular texture file that shows the issue? Via PM on forum or just attach it here.

Here you go:

Hold on…

It’s this one - I must’ve edited the file in Photoshop via Sketchup, so the last post is the initial image and this post is the current one in the model.

@Rob_L thank you. I’ve sent you a PM.