blueish teint over shaderballs

Hi Guys,

working on Max 2023 and the latest Vray 5 here.
While opening some Mats of my existing Materiallibary it appears, that most of them are coming up with these blueich look.

the right one has been freshly created.

what could it be?

This was a bug in max 2023, update to the latest vray and it should be fixed.

thank you!

I installed the latest one of Vray 5 update 3.2 2023 but it still remains blue.

yeah i get this too

It’s fixed in V-Ray 6 builds.
I hope I’ll be able to pick it to 5.2 stable builds soon too.

Thank you Yavor for this information! Very wired to work with now.
I need to drop back to Max 2023 which gives me other disadvantages for me here. And I will not - can not - upgrade to 6 now.

crossing my fingers it will come soon.

best regards

Hm actually - can you try a recent stable nightly - f.e this one Chaos

Yavor, thank you very much!
Didn´t expect it so quickly. 8)​
I tried it and that point is fixed so far

It happened so quick because initially I forgot I’ve already done it a few weeks ago :smile: