Boiling water

Hey,

I’m trying to make boiling water effect and saw that there is a sample scene for max called ‘looping bubbles’ which i think would be a good starting point, but I’m using maya!!

I’v been playing with an intial fill up in the sim grid, with an emitter emitting temperature(fire) inside, this gives the water a turbulant effect but what i cant get is a steady stream of foam/bubbles coming up through the water to the surface?

is this the right direction or any tips would be most appreciated?

Cheers

Hello,

Here is a sample for the bubbles scene in Maya. Basically it’s just an emitter object that spawns foam inside of the initial filled simulator. I hope this will do the job.
Bubbles_2014.zip (14.4 KB)

Thanks for this, i will have a look!