Hello,
as in the title, Bokeh Anisotropy doesn’t work in DR and with Backburner.
Bye!
Hello,
as in the title, Bokeh Anisotropy doesn’t work in DR and with Backburner.
Bye!
Just did a test and it worked - one DR server and using Anisotropy from a CoronaCamera, but with no Custom Bokeh map. Were you using a Custom map?
So, more complex than it looked - just so happened my DR Slave was giving me some horizontal stretching from anisotropy so that looked like it was working.
As I kept testing though, the DR Slave remained locked at producing the same horizontal blur even if I changed the Anisotropy (so I got a “cross shape” in the blur). Then it stopped showing any horizontal or vertical stretching at all, no matter what the aniso value was. So something is broke here ![]()
Mmm… Strange.
No, no custom map… I have created a new, fresh file (3ds max 2015): same error
CCamera_Anisotropy_BUG.rar (694 KB)