Book Recommendations?

Anyone have any book recommendations on a book about computer graphics? Not specifically 3d studio and not something on ILM :roll:. I’ve always enjoyed the Art and Science of Digital Compositing and would like to get something similar - pretty general but still highly technical if that makes sense. Just curious if anyone’s read anything interesting out there.

http://www.amazon.com/High-Dynamic-Range-Imaging-Acquisition/dp/0125852630/ref=pd\_bbs\_sr\_1/105-5464802-3899629?ie=UTF8&s=books&qid=1194896451&sr=8-1

http://www.amazon.com/Physically-Based-Rendering-Implementation-Interactive/dp/012553180X/ref=pd\_bbs\_sr\_1/102-7387460-7308953?ie=UTF8&s=books&qid=1194960997&sr=8-1