Bouncing beer foam

I can’t seem to get rid of the bouncing beer foam at the end of the fill. My source stops filling and is animated to 0 discharge over 5 frames. I have an animated viscosity after that takes place to reduce the movement. I wonder if I need to slow down the discharge by animating over more frames?

Here’s the link

seems like a SPF issue, can i see your settings? i suppose your spf is too low, you can increase it using directly the lower limit, or decreasing the advection step.