I’ve been thinking of witch one of these 2 renderers should i start learning. Both of them have theyr pro’s and con’s. It would be nice to get your comments on vray.
pro vray:
faster as brazil.
easy to use for interiors because the irradiance map is much easyer to use then brazils photon maps (sure vray has photon maps too).
nice displacement function.
distributed rendering (for max 5 only at the moment)
more node lics.
contra vray:
not as stable as brazil
no floating license
the materials are in no way a competition to brazils
brazil has imho the better looking GI (yes even when direct computing is used) but for the cost of higher rendertimes.
im sure others will have more points or disagree on some of my points. ![]()
It seems that Brazil is used more in animation (blizzard and blur), when Vray is used in architectural rendering? And i have to agree that brazils renders do look somehow more beautyful compared to vray.
And how much faster is vray really when compared to brazil?
It seems that Brazil is used more in animation (blizzard and blur), when Vray is used in architectural rendering? And i have to agree that brazils renders do look somehow more beautyful compared to vray.
the fishes are tight connected to blur so no wonder that blur uses brazil.
on the other side vray is also used in hollywood productions like the last samurai and others.
the best thing is to try both and look what fits your personal needs best.
If you’re going to list companies using brazil, you can’t forget ILM who is using it in their digital mattepainting dept.
to add to the pros and cons
vray pros
unlimited rendering over a network (not DR)
lower price than Brazil
evolution of product seems faster than brazil
Vray cons
Brazil has better visual feedback for camera and lights
Brazil has render elements which are handy for compositing
V Miller
V-Ray has better displacement than any other renderer
V-Ray has 3d motion blur (unlike brazil)
And for non-commercial use you can install rio and have b-cams and b-lights in vray ![]()
do the brazil cameras and lights really work in vray?
…brazil has imho the better looking GI…
I don’t think so…
The “good looking” depends on: the scene , The parameters, and so on…
…the materials are in no way a competition to brazils …
Why? For the poor parameter option?
Maybe Egz in the near future will develop some cool mat like the Braz one(the most impressive is the Skin one), or Fr ones(i like the Volumetric )..
Who know..
This is what i Think …
Bye
do the brazil cameras and lights really work in vray?
Well I did some testing B-Cams still do, I thought the b-lights worked (I swear they used to) but I can’t get them to work now. Anyways the Cam is the cool thing anyways.
How do volumetrics work in vray, are there many problems?
what is volumetric?
it’s a way of simulating fog/dust in the air or other atmoshperic effects that interact w/ light…in 3d.
paul.
五[quote=“MaxCarnage”]
…brazil has imho the better looking GI…
I don’t think so…
The “good looking” depends on: the scene , The parameters, and so on…
…the materials are in no way a competition to brazils …
Why? For the poor parameter option?
Maybe Egz in the near future will develop some cool mat like the Braz one(the most impressive is the Skin one), or Fr ones(i like the Volumetric )..
Who know..
This is what i Think …
Bye
[/quote]
totally agree with u…i think that “better gi and mtl in brazil” is such an arbitrary opinion…i am not going to explain too much here…but brazil definitely dont have better gi…and thing does not look especially better in brazil…and i think that vraymtl is better than brazil’s…at least it’s more intuitive and easier to use (the biggest reason for y i use vray instead of keep on using brazil was vraymtl…not speed tho..i didn care much about speed..but now i think speed is the most important…because vray is like 10 times faster than brazil…)…plz try to learn more about vray b4 u say it produces worse images than brazil…
oh..ok…thx…
i love vray !!!
Thanks for your opinion, and please, speak like a human if your trying to put one renderer down vs another. No offense but when you gabber like that you sound like an idiot, and how can someone take that seriously?.
Anyhow, in the end what really matters is, how fast can you get what you want? how big is the learning curve? How big is the forums or cooomunity? What is your focus?
People, go get a demo (or uses warez), download the versions. Use them for PERSONAL uses, and then when you find one thats right, buy it.
did i say i loved vray ?
Hi there,
the biggest advantage of vray is it´s speed. It´s the only renderer
so far, that gave me the opportunity to render a dynamic animation
in an affordable time. (splotchless).
Without having an ILM Style Renderfarm.
That little “lock to pixel” switch is also worth millions. !!
(prevents lower sampled glossy reflections from flickering)
And no other renderer gives you such a detailed control of the sample
distribution.
The material could have some more (much more ?!
options.
Especially “faked” behaviours are missing, like simple specular points,
self illumination, faked translucency. But with some tricks and free plugins
you get any possible shader handled.
I also heard sometimes, “that brazil gi looks better…” I don´t think so.
as mentioned, it´s just a question of settings AND final compositing.
One thing brazil handles definitely better, are bumpmaps (compared
to vray irmap mode).
damn couldn´t there be just 1 renderer ?
Like… the speed and gi controls of vray… the material and light options of Brazil and the local object and material controls of final render…
hachh… world would be a better place ![]()
cheers
This is my opinion:
First of all, asking this on a vray forum or a Brazil forum wouldn’t be my best choice if I want to get a good knowledge about it.
I notice that there are people that just want vray to be better. You would meet the same kind of persons on the brazil of even fR forums for that matter.
About the actual question.
I have tried both but I can’t say I really master any of them but for what I experienced this is what I think:
When it comes to GI I totally agree with “lordshaitan” When it comes to quality I think that saying anyone of them is better than the other is just a pure lie. Both can achive the same thing. But ofcourse this has to do with how much and how easy it is to tweak the settings (the learning curve included).
About the material. Seriously. Saying that vray is better when it comes to the materials is just that typical kind of thing to say because your really want vray to be better. I have playing around with Egz’s material for quit some time now and if it wasn’t for him vray would loose big time. But still, his material aren’t that tweekable. And saying it’s easier to use? How muck easier can it get when you have more presets of different materials with special setting for it like Brazil has?
MTD in Vray is without a doubt the best.
I don’t know why but one thing I notice about Brazil and Vray users is that almost 90% of the images in this forum is architecture related stuff meanwhile it’s more of artistic stuff at the Brazil forum. One thing that proves that alittle bit is the fact that Brazil have it’s toon shader.
At the end. I still use both.![]()